'And if this does not cost AP/skills and/or is not blocked by cooldown/consuming a scroll/. 'If this would tick in realtime, it would be a bug,' wrote Walgrave. Examples of techniques that would be patched out include anything that 'breaks the fun' or is actually a bug. For now, rather than 'fix' the combo, Walgrave says they 'applaud' it.
Though, based on the video, which shows a troll losing 6048 HP like it's nothing, it's obviously quite a loop, technically 'never-ending' or not, and I've asked for further clarification. That's true: you can't do anything while the loop runs its course. If I understand this trick, it's still within the purposeful synergies of our skills and usually these are accounted for.' 'It's not like you're damaging anything for free without spending action points. 'It appears that it is not a never-ending loop and you're not doing anything else while you're doing it,' wrote Walgrave. Update: Divinity: Original Sin 2 producer David Walgrave tells me that Larian doesn't plan to patch out this technique because it's 'part of the system.'